Role Call

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lunar_furor
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Role Call

Post by lunar_furor » Wed Jul 02, 2014 1:38 pm

Being that I'm back here where I belong... is... An old, bearded man waving his index finger at you while slightly shaking his cane and muttering something..

RIGHT sorry bout that. Being I'm back I have some content ideas in my head I want to provide the community. However to do so I'd like to know who's still here, and on oooh at least once a week. I'd also like to know what you guys want me to do again. Roleplay has halted, so I'm thinking of ways to bring together a roleplay people can easily join and keep up with. I'm thinking of a writing of some sort that utilizes what forums give us, not just text. And of course there's always drawn and painted art I'll do. But is there anything anyone in particular really wants to see from me? I want to do everything about one at a time and I want to finish it. No more stories that die, and over ambitious projects like an entire ASDF game (which i'd totaly still be on board for if we had serious takers). Also Atom I believe you have some programming experience, do you do C++ at all?
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assdef
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Re: Role Call

Post by assdef » Wed Jul 02, 2014 11:50 pm

We have An old, bearded man waving his index finger at you while slightly shaking his cane and muttering something. now. Atomt was gracious enough to add that smilie, although had to do a tag instead for some technical reason I'm sure he can better explain that I think has to do with watermelons although I am not sure.

How about "the ask lunar_furor thread"? I think I've finally given up on hopes that CX would return.... :(
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lunar_furor
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Re: Role Call

Post by lunar_furor » Thu Jul 03, 2014 7:18 am

I could do that. CX left for good yeah :/ I talked to him for a bit after he left but I haven't heard from him in a while now.
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Re: Role Call

Post by atomtengeralattjaro » Thu Jul 03, 2014 9:24 am

lunar_furor wrote:An old, bearded man waving his index finger at you while slightly shaking his cane and muttering something..
It shows a gif, but only if you don't put anything between the tags.
lunar_furor wrote:I'd also like to know what you guys want me to do again.
Eat ice cream!
lunar_furor wrote:Also Atom I believe you have some programming experience, do you do C++ at all?
unfortunately not, i'm good at C#, i'm okay in java, and can barely get by with php and js.
Ivokyuftaf6666 wrote:Awesome Site, Delivering Fun
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lunar_furor
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Re: Role Call

Post by lunar_furor » Thu Jul 03, 2014 2:27 pm

Hmm :/ C++ and C# at the basic level aren't that much different I hear. I wrote a kind of lengthy C++ game for school that Is mostly done and finished besides some frivelous ideas I had. But it's not an executable, AND I am unsure if it runs in windows. It should. But i'm unclear. It also has to run in a terminal... So if anyone wants to see the code for that I'll host it in the mystical land of Somewhere for free for all those of you learning programming/C++ you can look through that I guess. Unless you wanna help me translate it into java ;). I'm kidding that would be a nightmare...
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Re: Role Call

Post by assdef » Thu Jul 03, 2014 3:07 pm

suddenly programming thread
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lunar_furor
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Re: Role Call

Post by lunar_furor » Thu Jul 03, 2014 3:42 pm

In a way. It's one of those. I want to give you guys the code but it's not really useful unless you have a C++ IDE already set up. So instead I posted a flash fiction in art :P
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Re: Role Call

Post by assdef » Sat Jul 05, 2014 3:17 pm

There's an Art section?

Oh yeah! I forgot about all of that stuff in these Forums I never look at.
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Re: Role Call

Post by vraiment » Sat Jul 05, 2014 11:44 pm

I know C++, choose me, choose me!
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lunar_furor
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Re: Role Call

Post by lunar_furor » Sun Jul 06, 2014 3:06 am

It's right up there, I need to know how to make my code distributable in a runnable way, not just handing out 15 class files and going FIGURE IT OUT
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Re: Role Call

Post by vraiment » Mon Jul 07, 2014 5:51 am

up where? what are you programming?
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Re: Role Call

Post by assdef » Mon Jul 07, 2014 2:44 pm

vraiment wrote:I know C++, choose me, choose me!
In México why is it not "Sí++"?
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Re: Role Call

Post by vraiment » Mon Jul 07, 2014 3:34 pm

assdef wrote:
vraiment wrote:I know C++, choose me, choose me!
In México why is it not "Sí++"?
It is Ce Más Más
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lunar_furor
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Re: Role Call

Post by lunar_furor » Tue Jul 08, 2014 11:53 am

lunar_furor wrote: I wrote a kind of lengthy C++ game for school [...]. But it's not an executable, [...] It also has to run in a terminal... So if anyone wants to see the code for that I'll host it in the mystical land of Somewhere for free [...]
I've only worked with C++ for maybe a year so unlike Eclipse's java exporting, I don't know how to easily do the dew.
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Re: Role Call

Post by vraiment » Tue Jul 08, 2014 3:50 pm

I can, send me a PM and I'll help you

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lunar_furor
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Re: Role Call

Post by lunar_furor » Wed Jul 09, 2014 6:48 am

Thanks :D on another note of stuff I wanted to do. Posted the first episode of my new story!
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